Xbox studio closures Phil Spencer acquisitions tell a blunt story: eight teams Phil Spencer bought for Xbox no longer exist under Microsoft today. This wave of closures now covers roughly 32 percent of everything Spencer acquired during his run as Xbox chief. That figure does not include teams pulled off their own projects to support Call of Duty.
This is not happening in isolation. Microsoft is cutting around 4,800 jobs company-wide. Xbox takes about 30 percent of those cuts, which works out to roughly 1,600 people. New Xbox CEO Asha Sharma has called this the opening stretch of a restructuring that will run a full year. Reports suggest Microsoft wants to shed close to 20 percent of Xbox jobs by the end of its fiscal year in July 2027.
A Slow Bleed, Not One Clean Cut

Sharma did not dress this up. She admitted a year-long restructuring brings its own problems because leaders cannot deal with everything at once. She also said she wanted to be straight with staff about the size of the process. That honesty has a cost. Employees now face a long stretch of uncertainty while teams keep making games with cuts rolling in the background.
Microsoft sold those original acquisitions as a way to secure talent and build a stronger Xbox games lineup. After so many of those same studios closed or lost their original shape, that promise looks weaker than ever.
All of this lands while Microsoft keeps pushing former Xbox exclusives onto rival platforms. That strategy has already frustrated part of the Xbox fan base. Anyone comparing PlayStation and Xbox hardware heading into next year now has to track a moving exclusive lineup on both sides.
What Fans Actually Want
Xbox players have made their feelings clear on the official Player Voice forum. The top request, sitting above 19,000 votes, asks Microsoft to bring back exclusive games instead of putting franchises like Halo, Gears of War, Fable, and Forza on every platform. That request says plenty about how the community views the cross-platform push.
Other popular asks on the forum include:
- Better backward compatibility for older games
- A cheaper, family-friendly Game Pass tier
- Free online multiplayer
- Clearer information about paid content
- Better play-time tracking and honest updates on how player feedback gets used
Microsoft’s leadership, Sharma included, says it plans to listen and ship features that address the most requested items. Whether that happens remains unclear, especially after the way the Halo and Gears situation has already played out.
The bigger picture is simple. Xbox is in the middle of a long, messy shake-up, and nobody outside Redmond knows what the company will look like after it ends. More studio changes and staffing news are likely as this year-long process continues. Fans will keep watching to see if Microsoft follows through on exclusivity, backward compatibility, and the other fixes they keep requesting.


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