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Final Fantasy 7 Revelation Trailer May Have Revealed Ruby Weapon

Final Fantasy 7 Revelation Trailer May Have Revealed Ruby Weapon
FF7 Revelation has fans asking if the brutal Ruby Weapon superboss returns. Here is what to expect from the classic FF7 fight.

The FF7 Revelation trailer gave fans plenty to unpack, but one shot set the theories on fire. A huge crimson creature looms over a rocky canyon, and longtime players had the same thought at once. Is that the Ruby Weapon, the infamous secret superboss from the original Final Fantasy 7? Square Enix has not confirmed it. Still, the timing and the setup make this one of the most exciting rumors from the reveal. For many longtime fans, it would be the ultimate nostalgia payoff. Here is what we know, and what a remake version could look like.

What the Ruby Weapon was in the original FF7

Ruby Weapon FF7 Revelation theory screenshot
Image: Steam

In the 1997 original, the Ruby Weapon was not part of the main story. It was an optional monster that buried itself in the desert sands near the Gold Saucer. You could only reach it with the Highwind airship or a gold Chocobo. For most players, it was a brick wall.

The numbers explain why. The Ruby Weapon had 800,000 HP, a brutal total for a 1997 role-playing game. It fought with two long tentacles and kept them buried unless your whole party stood ready. Its Whirlsand attack could throw a character out of the fight entirely. It also countered strong summons with Ultima, which could wipe your team in one blow.

Beating it took planning, not just strong stats. This was the victory-lap challenge for players who had already finished everything else. That reputation is exactly why the trailer shot caused such a stir.

Why the Revelation trailer has fans convinced

Final Fantasy 7 remake combat screenshot
Image: Steam

Two details make the Ruby Weapon theory more than wishful thinking. First, the trailer openly shows the Weapons on the move, so these giant threats clearly play a role in this chapter. Second, Revelation brings back the Highwind as a controllable airship, and you can even parachute onto the map.

That matters because the Highwind was the exact tool you needed to reach the Ruby Weapon in the original. Revelation is also an open world game, which gives Square Enix room to hide optional monsters across the map. The desert near the Gold Saucer fits that idea perfectly. Fans also point to the creature’s color, since the classic Ruby Weapon shared that same deep red look.

None of this confirms anything. The crimson creature could be a different Weapon, a story boss, or a fresh design. But the pieces line up in a way that is hard to ignore.

How hard could a remade Ruby Weapon be?

Ruby Weapon superboss difficulty screenshot
Image: Steam

Here the honest answer is that we can only guess. The remake trilogy does not use the old numbers, so the classic 800,000 HP figure will not carry over directly. Rebirth already featured tough optional bosses with huge health pools and strict mechanics. A remade Ruby Weapon would almost certainly sit at the top of that list.

Expect a real test of the battle system rather than a simple stat check. The remake combat rewards staggering enemies, swapping characters, and timing abilities well. So a modern Ruby Weapon would likely punish sloppy play and demand near-perfect defense. That is why so many veterans want it back, even knowing the pain it brings.

The original also had a clear weakness worth remembering. It was vulnerable to Paralyze, which players triggered with the Hades summon or Dazer items to stop those deadly Ultima counters. A remake could keep a similar puzzle, where finding the right opening matters more than raw power.

What materia and strategy you might need

In the original, the winning plan was famous. You entered with two party members already down, then loaded one survivor with Knights of the Round, Hades, W-Summon, Mime, and HP Absorb. Hades paralyzed the target, Knights of the Round dealt the damage, and Mime repeated the combo. Your reward was the Desert Rose, which you could trade toward a gold Chocobo.

The remake will not use those exact materia, since its systems work differently. Even so, the spirit should carry over. Expect to need strong healing and revival options, elemental materia to exploit weaknesses, and summons for burst damage. Status effects and smart ATB management would likely be the real keys.

Above all, patience will matter. A fight like this usually asks you to learn its patterns over several attempts. If the Ruby Weapon does return, expect to lose a few times before it finally clicks.

Frequently asked questions

Is the Ruby Weapon confirmed for FF7 Revelation? No. Square Enix has not confirmed it. The theory comes from a trailer shot and the return of the Highwind, so treat it as speculation.

How much HP did the original Ruby Weapon have? In the 1997 game it had 800,000 HP. The remake uses different systems, so that exact number will not carry over.

Where did you fight it in the original? It hid in the desert sands near the Gold Saucer, and you could only reach it by Highwind or gold Chocobo.

When does FF7 Revelation release? Square Enix has announced a Spring 2027 window for PlayStation 5, Switch 2, Xbox Series X and S, and PC.

About the author

Jike Eric

Jike Eric has completed his degree program in Chemical Engineering and has since developed a strong interest in digital media and online journalism. He covers the latest gaming news, including major industry updates, new game releases, developer announcements, and emerging trends across the gaming world.

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