Here's How to Improve Graphics and FPS in Beast of Reincarnation
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Beast of Reincarnation FPS Fix: Every Setting That Matters

The Beast of Reincarnation FPS fix is not one setting. It is about six. We went through the whole menu on our own PC and wrote down what each one costs you. Then we checked it against what Game Freak has promised to change, because one of those changes is landing in the first patch. We flagged shaky PC performance before the game even launched.

Here is the whole list. Game settings first, then Windows, then an honest note on which steps are worth doing. It all applies the same way whether you bought the game on Steam or picked it up on Game Pass.

Beast of Reincarnation FPS fix guide, gliding over the rooftops toward Subcity 03

The Beast of Reincarnation FPS fix starts in the graphics menu

Open Settings and go to Display. Take a look at Screen Mode first, because it matters more than it looks. If you leave it on Borderless, the game locks Screen Resolution and VSync and greys them out. So if you want to drop your resolution or turn VSync off, switch to Fullscreen first. Then those rows will work.

Beast of Reincarnation Display settings with Screen Mode set to Borderless

Now the Graphics tab. These are the settings we ended up with. The game ran smooth at 1440p and still looked good.

Turn Ray Tracing off first. It costs more frames than anything else in the menu, and this game does not need it. Then set Graphical Fidelity to Custom. The presets change everything at once, and you want to pick each one yourself. Leave Frame Rate on Uncapped unless your screen is tearing.

Next is Upscaling. Pick NVIDIA DLSS on an Nvidia card, or FSR on AMD. Then set Upscaling Quality to Quality. This draws the game a bit smaller and blows it back up, so you get frames for almost nothing. Turning it on greys out Resolution Scaling, because both do the same job.

Beast of Reincarnation Graphics settings with Ray Tracing off and Upscaling set to NVIDIA DLSS

The graphics sliders that actually cost you frames

Put Shadow Resolution, Shadow Quality, Lighting and Post-Processing on Medium. Lighting is the big one here. The overgrown areas are full of fog and light beams, and your graphics card has to draw all of it.

Leave Mesh Quality on High and Anisotropic Filtering on ANISOx16. Anisotropic filtering makes the ground ahead of you look sharp instead of blurry, and it is almost free on any modern card. Texture Quality can stay high if your graphics card has 10GB or more. If you only have 8GB, turn it down. Once you run out, the game starts pushing data into normal memory, and that is what causes those sudden jolts when you run.

Last, turn Depth of Field off and pull Motion Blur down. Neither costs many frames, but both make fast fights harder to follow, which is worth knowing before you dig into the combat system. Leave Contact Shadows On. It is cheap, and the game looks flat without it.

Beast of Reincarnation Graphics settings with Shadow Resolution, Lighting and Post-Processing on Medium

Press Confirm when you are done. The game does not save on its own, so it is easy to walk away thinking you changed something when you did not.

Beast of Reincarnation confirmation box asking to apply the changed settings

The cutscene setting Game Freak is about to change

Here is the one people keep getting wrong.

In the Graphics tab there is a row called Frame Rate (Cutscenes). It has two options. Cinematic holds cutscenes at a lower frame rate so they feel like film. Performance, in the game’s own words, means “cutscenes are set to the same FPS as your game settings”.

So this does not change how the game runs while you play. It changes the drop you feel every time a conversation starts. If your fights run fine but your cutscenes feel choppy, this is your setting. A lot of people think it is a bug.

Game Freak agrees the default is wrong. On 5 August the studio said “we take your feedback to heart and are currently planning a series of continuous updates”, and that the first patch lands within a week. Switching this default from Cinematic to Performance is one of the changes on that list, as Game Informer reported. You do not have to wait for it though. Change it yourself now.

The same patch is meant to bring camera adjustments, bigger text and story pacing work. Those are the other things people keep raising alongside the mixed reviews.

Windows settings that free up more frames

If the game menu is not enough, Windows has its own switches. None of these are just for this game.

Start in Settings, then Personalization, then Colors. Turn Transparency effects off. Then turn off both accent colour toggles at the bottom. Windows draws all that blur and tint the whole time you play, so switching it off hands that work back to your graphics card.

Windows Personalization Colors page with Transparency effects turned off

Next go to Gaming, then Game Bar, and turn both toggles off. That stops the overlay loading itself. Then go to Game Mode and make sure it is On.

Windows Gaming settings with Game Mode turned on

Now go to System, then Display, then Graphics. Turn on Optimizations for windowed games. This one matters because you are probably playing in Borderless. Then open Advanced graphics settings underneath and switch on Hardware accelerated GPU scheduling. Reboot after that, because it does nothing until you do.

Windows Display Graphics settings with Hardware-accelerated GPU scheduling turned on

Where the Beast of Reincarnation FPS fix gets more advanced

Search for adjust the appearance and performance of Windows and open it. Go to the Advanced tab and set Processor scheduling to Programs. Then under Virtual memory press Change and untick the box at the top. Now set your own paging file. We used 1024 for the initial size and 49152 for the maximum. That maximum is one and a half times our 32GB of memory. To work out yours, take your memory in gigabytes, times it by 1024, then times that by 1.5.

Windows Performance Options Advanced tab with Processor scheduling set to Programs
Windows Virtual Memory dialog with a custom paging file of 1024 MB initial and 49152 MB maximum

Two more are optional. Open Services, find SysMain, and set it to Disabled. It tries to guess which programs you will open next and loads them early, which fights your game for memory. The other one is Windows Pro only. Open the group policy editor, then Computer Configuration, Administrative Templates, Windows Components, App Privacy. Set Let Windows apps run in the background to Enabled with Force Deny.

Last, search for Defragment and Optimize Drives. Check your game drive says it was optimised recently. On an SSD this is a trim, not a defrag, so it only takes seconds.

Windows Optimize Drives window showing the game drive trim status

Which parts of the Beast of Reincarnation FPS fix actually matter

Not all of these are worth the same. Some barely move anything.

Ray Tracing off, upscaling on, and the four Medium sliders are the core of the Beast of Reincarnation FPS fix. Those five do nearly all the work. The cutscene setting is separate, because it fixes one specific problem rather than your frame rate in general.

Game Mode and GPU scheduling are free, so just do them. Transparency effects and the Game Bar toggles help most if you are on a weaker laptop.

The last few come with warnings. Turning SysMain off is fine on an SSD, but programs will open slower on an older hard drive. Force Deny will silence your Windows app notifications until you undo it. The paging file change is safe, though never set it to zero, because Windows really does need it. And the group policy editor does not exist on Windows Home, so a lot of people cannot do that step at all.

How many players are actually having this problem

We wanted a real number instead of a guess. So on 6 August we pulled the 987 most recent English reviews on Steam and counted how many mention performance words like fps, stutter, frame rate, lag and optimisation. The game is only two days old, so that is very nearly every English review it has.

Those words come up in 26 percent of the negative reviews. They also come up in 25 percent of the positive ones.

That second number is the interesting one. Performance is not what decides whether somebody recommends this game, because both camps raise it at almost exactly the same rate. Plenty of people hit stutters and still liked it.

Price talk splits people much harder. Words like price, cost and money show up in 21 percent of the negative reviews and only 11 percent of the positive ones.

One last number stood out. The typical reviewer had played just 2.4 hours, and 46 percent wrote their review with under two hours on the clock. Two hours is the Steam refund window. So a lot of people are judging this game while they can still get their money back, which makes an early patch worth more to Game Freak than it looks.

Emma and Koo in Beast of Reincarnation

We ran the game at 2560×1440, and every screenshot above came off our own PC, so your menus should look the same. XmodHub has further driver level tweaks if you want to keep going.

About the author

Jike Eric

Jike Eric has completed his degree program in Chemical Engineering and has since developed a strong interest in digital media and online journalism. He covers the latest gaming news, including major industry updates, new game releases, developer announcements, and emerging trends across the gaming world.

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