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Massive GTA 5 Source Code Leak Exposes Cut Liberty City and Early GTA 6 Assets

Massive GTA 5 Source Code Leak Exposes Cut Liberty City and Early GTA 6 Assets
Image: Rockstar

A massive GTA 5 source code leak has surfaced online and early findings are revealing far more than a few unfinished missions. The archive is reportedly around 192 GB and includes development builds, cut GTA Online material, a cancelled Liberty City expansion and what appear to be some very early GTA 6 assets.

There is an important catch. This does not appear to be a brand-new Rockstar breach. The files are believed to come from the older Rockstar data stolen in 2022, with a much smaller portion of the GTA 5 source code already appearing publicly in 2023.

Rockstar Had Much Bigger Plans for Liberty City

One of the most interesting discoveries so far involves LibertyV, Rockstar’s cancelled plan to bring Liberty City into GTA 5. Data miners examining the files have found development information that can be used to outline the area Rockstar was building. Shoreline and audio-zone data suggest the planned Liberty City environment covered a surprisingly large space, potentially extending beyond the playable city seen in GTA 4.

That does not mean every part of that area was finished or intended to be fully explorable. Development maps often contain unused space, test areas and assets that never reach production. Still, the files give us a better idea of how ambitious the cancelled expansion may have been.

Other findings reportedly include material from the abandoned Agent Trevor story DLC, early dialogue, unfinished vehicles, developer menus and cut GTA Online content. The existence of cancelled GTA 5 story expansions is not completely new, but this much larger archive is giving dataminers a closer look at how far some of those ideas actually progressed.

Early GTA 6 Material Is in the Leak Too

Naturally, GTA 6 is getting most of the attention. The archive reportedly contains files referring to locations such as Florida and the Everglades, along with very early 3D assets that appear connected to GTA 6 development. Some may have been created inside GTA 5’s technology while Rockstar was still blocking out ideas for the next game.

That makes them interesting from a development-history point of view, but they should not be confused with the final GTA 6 map. Some researchers believe the files represent early low-detail assets rather than a complete version of Leonida. That would make sense for material created years before the version Rockstar is preparing to release.

There is also no solid evidence here that Rockstar’s current GTA 6 build or final source code has leaked. The overwhelming majority of the archive appears to be GTA 5 development material.

Liberty City in GTA 6 Is Still Just a Theory

The discovery has already restarted speculation that Rockstar could eventually bring Liberty City back as a GTA 6 expansion. That idea is understandable. Rockstar clearly spent time building a Liberty City project before cancelling it, and a much larger version of GTA Online could theoretically reuse old concepts.

But the leak does not confirm that this is happening. The files show what Rockstar considered for GTA 5 years ago. They do not provide an official GTA 6 DLC roadmap, and Rockstar has not announced Liberty City as a post-launch location.

For now, the more interesting story is what the archive reveals about Rockstar’s past plans. A huge Liberty City expansion, story DLC and early GTA 6 experiments were apparently being developed behind the scenes, even if much of that work never reached players.

The nearly 200 GB leak is giving fans a rare look at that development history, but anything connecting those abandoned projects directly to GTA 6’s future should still be treated as speculation.

About the author

Ken Griffin

Ken Griffin received his first console at the age of 2, sparking a lifelong passion for video games. After graduating from college, he pursued a career in writing and used his gaming expertise to enter the industry, successfully blending his profession with his passion. Today, he enjoys researching and writing about video games, while also spending his free time playing titles such as Dota 2, World of Warcraft, and Sea of Thieves.

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